c
Import line: | Cogl = imports.gi.Cogl; |
GIR File: | Cogl-1.0.gir |
C documentation: | CoglMatrix |
Struct : | Matrix |
Properties | Defined By | |
---|---|---|
_padding3 : guint32
read only
|
Cogl.Matrix | |
flags : guint32
read only
|
Cogl.Matrix | |
inv : Array
read only
|
Cogl.Matrix | |
type : guint32
read only
|
Cogl.Matrix | |
ww : gfloat
|
Cogl.Matrix | |
wx : gfloat
|
Cogl.Matrix | |
wy : gfloat
|
Cogl.Matrix | |
wz : gfloat
|
Cogl.Matrix | |
xw : gfloat
|
Cogl.Matrix | |
xx : gfloat
|
Cogl.Matrix | |
xy : gfloat
|
Cogl.Matrix | |
xz : gfloat
|
Cogl.Matrix | |
yw : gfloat
|
Cogl.Matrix | |
yx : gfloat
|
Cogl.Matrix | |
yy : gfloat
|
Cogl.Matrix | |
yz : gfloat
|
Cogl.Matrix | |
zw : gfloat
|
Cogl.Matrix | |
zx : gfloat
|
Cogl.Matrix | |
zy : gfloat
|
Cogl.Matrix | |
zz : gfloat
|
Cogl.Matrix |
Method / Constructor | Defined By | |
---|---|---|
new Cogl.Matrix
()
Create a new Cogl.Matrix
Create a new Cogl.Matrix
|
||
Cogl.Matrix | ||
free
()
:
none
|
Cogl.Matrix | |
Cogl.Matrix | ||
get_array
()
:
gfloat
|
Cogl.Matrix | |
|
Cogl.Matrix | |
init_from_array
(gfloat array)
:
none
|
Cogl.Matrix | |
init_identity
()
:
none
|
Cogl.Matrix | |
is_identity
()
:
gboolean
|
Cogl.Matrix | |
look_at
(gfloat eye_position_x, gfloat eye_position_y, gfloat eye_position_z, gfloat object_x, gfloat object_y, gfloat object_z, gfloat world_up_x, gfloat world_up_y, gfloat world_up_z)
:
none
|
Cogl.Matrix | |
|
Cogl.Matrix | |
Cogl.Matrix | ||
Cogl.Matrix | ||
Cogl.Matrix | ||
Cogl.Matrix | ||
Cogl.Matrix | ||
Cogl.Matrix | ||
transpose
()
:
none
|
Cogl.Matrix |
None |
Class / Namespace | Method / Signal / Properties |
---|---|
Clutter
Method |
Clutter.matrix_alloc
()
:
Cogl.Matrix
|
Clutter
Method |
Clutter.matrix_free
(Matrix matrix)
:
none
|
Clutter
Method |
|
Clutter
Method |
|
Clutter
Method |
|
Clutter.Actor
Method |
get_child_transform
()
:
Cogl.Matrix
|
Clutter.Actor
Method |
get_transform
()
:
Cogl.Matrix
|
Clutter.Actor
Method |
get_transformation_matrix
()
:
Cogl.Matrix
|
Clutter.Actor
Method |
set_child_transform
(Matrix transform)
:
none
|
Clutter.Actor
Method |
set_transform
(Matrix transform)
:
none
|
Cogl
Method |
Cogl.get_modelview_matrix
()
:
Cogl.Matrix
|
Cogl
Method |
Cogl.get_projection_matrix
()
:
Cogl.Matrix
|
Cogl
Method |
Cogl.set_modelview_matrix
(Matrix matrix)
:
none
|
Cogl
Method |
Cogl.set_projection_matrix
(Matrix matrix)
:
none
|
Cogl
Method |
Cogl.transform
(Matrix matrix)
:
none
|
Cogl.Material
Method |
|