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Cogl


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Enum Cogl.MaterialFilter

Import line: Cogl = imports.gi.Cogl;
GIR File: Cogl-1.0.gir
C documentation: CoglMaterialFilter
Enum : MaterialFilter
Texture filtering is used whenever the current pixel maps either to more
than one texture element (texel) or less than one. These filter enums
correspond to different strategies used to come up with a pixel color, by
possibly referring to multiple neighbouring texels and taking a weighted
average or simply using the nearest texel.
Values
Properties
Properties
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Public Methods
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Events
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Used by These Methods / Signals / Properties
Class / Namespace Method / Signal / Properties
Cogl.Material
Method
set_layer_filters (gint32 layer_index, MaterialFilter min_filter, MaterialFilter mag_filter) : none
Changes the decimation and interpolation filters used when a texture is
drawn at other scales than 100%.
Cogl.MaterialLayer
Method
get_mag_filter () : Cogl.MaterialFilter
Queries the currently set downscaling filter for a material later
Cogl.MaterialLayer
Method
get_min_filter () : Cogl.MaterialFilter
Queries the currently set downscaling filter for a material layer
Documentation generated by Introspection Doc Generator Loosely Based on JsDoc Toolkit on Sat Apr 16 2011 17:09:58 GMT+0800 (HKT)