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Struct Clutter.Vertex

Import line: Clutter = imports.gi.Clutter;
GIR File: Clutter-1.0.gir
C documentation: ClutterVertex
Struct : Vertex
  Show / Hide Inherited methods, properties and signals
Vertex of an actor in 3D space, expressed in pixels
Properties
Properties Defined By
Methods / Constructors
Method / Constructor Defined By
 
new Clutter.Vertex ()
Create a new Clutter.Vertex
Create a new Clutter.Vertex
 
Events
None
Used by These Methods / Signals / Properties
Class / Namespace Method / Signal / Properties
Clutter.Actor
Property
rotation_center_x : Clutter.Vertex
The rotation center on the X axis.
Clutter.Actor
Property
rotation_center_y : Clutter.Vertex
The rotation center on the Y axis.
Clutter.Actor
Property
rotation_center_z : Clutter.Vertex
The rotation center on the Z axis.
Clutter.Actor
Method
apply_transform_to_point (Vertex point, Vertex vertex) : none
Transforms point in coordinates relative to the actor into screen-relative coordinates with the current actor transformation (i.e.
Clutter.Actor
Method
apply_relative_transform_to_point (Actor ancestor, Vertex point, Vertex vertex) : none
Transforms point in coordinates relative to the actor into ancestor-relative coordinates using the relevant transform stack (i.e.
GtkClutter.Viewport
Property
origin : Clutter.Vertex read only
The current origin of the viewport.
Documentation generated by Introspection Doc Generator Loosely Based on JsDoc Toolkit on Tue Jun 22 2010 16:32:38 GMT+0800 (HKT)