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Struct Clutter.ActorBox

Import line: Clutter = imports.gi.Clutter;
GIR File: Clutter-1.0.gir
C documentation: ClutterActorBox
Struct : ActorBox
  Show / Hide Inherited methods, properties and signals
Bounding box of an actor. The coordinates of the top left and right bottom corners of an actor. The coordinates of the two points are expressed in pixels with sub-pixel precision
Properties
Properties Defined By
Methods / Constructors
Method / Constructor Defined By
 
new Clutter.ActorBox ()
Create a new Clutter.ActorBox
Create a new Clutter.ActorBox
 
Events
None
Used by These Methods / Signals / Properties
Class / Namespace Method / Signal / Properties
Clutter.Actor
Property
allocation : Clutter.ActorBox read only
The allocation for the actor, in pixels This is property is read-only, but you might monitor it to know when an actor moves or resizes
Clutter.Actor
Signal
allocation_changed (Actor self, ActorBox box, AllocationFlags flags) : none
The ::allocation-changed signal is emitted when the ClutterActor:allocation property changes.
Clutter.Actor
Method
allocate (ActorBox box, AllocationFlags flags) : none
Called by the parent of an actor to assign the actor its size.
Clutter.Actor
Method
get_allocation_box () : Clutter.ActorBox
Gets the layout box an actor has been assigned.
Clutter.LayoutManager
Method
allocate (Container container, ActorBox allocation, AllocationFlags flags) : none
Allocates the children of container given an area See also clutter_actor_allocate()
Documentation generated by Introspection Doc Generator Loosely Based on JsDoc Toolkit on Tue Jun 22 2010 16:32:37 GMT+0800 (HKT)