c
Clutter.Action
GObject.Object
GObject.InitiallyUnowned
Clutter.ActorMeta
Clutter.GestureAction
Clutter.RotateAction
Import line: | Clutter = imports.gi.Clutter; |
GIR File: | Clutter-1.0.gir |
C documentation: | ClutterRotateAction |
Class : | RotateAction |
Extends: | Clutter.GestureAction |
Properties | Defined By | |
---|---|---|
actor : Clutter.Actor
read only
|
Clutter.ActorMeta | |
enabled : gboolean
|
Clutter.ActorMeta | |
g_type_instance : GObject.TypeInstance
read only
|
GObject.InitiallyUnowned | |
name : String
|
Clutter.ActorMeta | |
parent_instance : Clutter.GestureAction
read only
|
Clutter.RotateAction | |
priv : Clutter.RotateActionPrivate
read only
|
Clutter.RotateAction | |
qdata : GLib.Data
read only
|
GObject.InitiallyUnowned | |
ref_count : guint32
read only
|
GObject.InitiallyUnowned |
Method / Constructor | Defined By | |
---|---|---|
new Clutter.RotateAction
(Object properties)
Create a new Clutter.RotateAction
Create a new Clutter.RotateAction
|
||
cancel
()
:
none
|
Clutter.GestureAction | |
get_actor
()
:
Clutter.Actor
|
Clutter.ActorMeta | |
get_device
(guint32 point)
:
Clutter.InputDevice
|
Clutter.GestureAction | |
Clutter.GestureAction | ||
Clutter.GestureAction | ||
get_n_current_points
()
:
guint32
|
Clutter.GestureAction | |
get_n_touch_points
()
:
gint32
|
Clutter.GestureAction | |
get_name
()
:
String
|
Clutter.ActorMeta | |
Clutter.GestureAction | ||
Clutter.GestureAction | ||
get_sequence
(guint32 point)
:
Clutter.EventSequence
|
Clutter.GestureAction | |
Clutter.GestureAction | ||
set_enabled
(gboolean is_enabled)
:
none
|
Clutter.ActorMeta | |
set_n_touch_points
(gint32 nb_points)
:
none
|
Clutter.GestureAction | |
set_name
(String name)
:
none
|
Clutter.ActorMeta |
Event | Defined By | |
---|---|---|
|
Clutter.GestureAction | |
gesture_cancel (GestureAction self, Actor actor)
:
none
|
Clutter.GestureAction | |
gesture_end (GestureAction self, Actor actor)
:
none
|
Clutter.GestureAction | |
|
Clutter.GestureAction | |
|
Clutter.RotateAction |